![]() ![]() We need to specify where the OpenCL headers are located by adding the path to the OpenCL “CL” is in the same location as the other CUDA include files, that is, CUDA_INC_PATH. Printf("\nError calling clGetPlatformIDs. Printf("\nDetected OpenCL platforms: %d", numPlatforms) To begin with, we need to check how many OpenCL platforms are available in the system: #includeĮrr = clGetPlatformIDs(0, NULL, &numPlatforms) Let’s assume that we are developing a 64bit C/C++ application using Visual Studio 2013. Grab any of these in order to have everything ready for building OpenCL code.Īs long as you pay attention to the OpenCL version and the OpenCL features supported by your device, you can use the OpenCL headers and libraries from any of these three vendors. Intel – the previous Intel SDK for OpenCL is now integrated into Intel’s new tools, such as Intel INDE (which has a free starters edition) or Intel Media Server Studio.OpenCL SDKsįor OpenCL headers and libraries the main options you can choose from are: Ok, so let’s have a look into each of these. Run and prepare to be awed in amazement.Tell the linker where to find the OpenCL.Tell the compiler where the OpenCL headers are located. ![]()
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